Dragon’s Lair (Kinect) Review (GameSpot)

Considering that the Xbox 360 has been around for over six years, it’s a little surprising that we haven’t seen a port of the 1983 classic Dragon’s Lair until now. Not only is it one of only three games accorded permanent exhibition status at the Smithsonian Institution (along with Pac-Man and Pong), but it has…

Super Monday Night Combat Review (IGN)

What exactly makes a game “super”? In some cases, such as the leap from the understated Mario Bros. to Super Mario Bros, it involves ditching 90% of a game’s entire formula and replacing it with a better one; in others, such as Super Street Fighter IV, it simply involves adding some features and tossing in…

TERA Review (GameSpy)

Combat is to TERA as global warming is to Al Gore. It may perform a variety of other tasks to varying degrees of competency, but combat is what defines it and gives it meaning. Purely academic arguments may abound as to whether or not games like Vindictus or DC Universe Online have better claims to…

Analogue: A Hate Story Review (IGN)

In the hands of another writer, Analogue: A Hate Story might have been a survival horror game. After all, its story centers on a derelict colony starship that just blipped back on the radar after an absence of many hundreds of years, and much like Dead Space’s Isaac Clarke, it’s your job to scrounge around and…

Fable Heroes Review (GameSpot)

As a cartoonish brawler centered on four-person hijinks, Fable Heroes resembles the chaotically entertaining Castle Crashers. Unfortunately, Fable Heroes never comes close to reaching the highs of that downloadable juggernaut, and even in its best moments it feels like it’s three steps behind gameplay developments that have kept the genre alive. While it’s not without…